以下是FLTK特有的核心功能:
- sizeof(Fl_Widget) == 64 to 92.
- "core" (在486機器下,利用gcc編譯且連結靜態FLTK函式庫的"hello" 程式,再壓縮) 程式大小約114K.
- FLUID 程式 (包涵所有Widget) 為 538k.
- Written directly atop core libraries (Xlib, WIN32 or Cocoa) for maximum speed, and carefully optimized for code size and performance.
- Precise low-level compatibility between the X11, WIN32 and MacOS versions - only about 10% of the code is different.
- Interactive user interface builder program. Output is human-readable and editable C++ source code.
- Support for overlay hardware, with emulation if none is available.
- Very small & fast portable 2-D drawing library to hide Xlib, WIN32, or QuickDraw.
- OpenGL/Mesa drawing area widget.
- Support for OpenGL overlay hardware on both X11 and WIN32, with emulation if none is available.
- Text widgets with cut & paste, undo, and support for Unicode text and international input methods.
- Compatibility header file for the GLUT library.
- Compatibility header file for the XForms library.
以下是一個FLTK的範例
#include <FL/Fl.H> #include <FL/Fl_Window.H> #include <FL/Fl_Box.H> int main(int argc, char **argv) { Fl_Window *window = new Fl_Window(340,180); Fl_Box *box = new Fl_Box(20,40,300,100,"Hello, World!"); box->box(FL_UP_BOX); box->labelfont(FL_BOLD+FL_ITALIC); box->labelsize(36); box->labeltype(FL_SHADOW_LABEL); window->end(); window->show(argc, argv); return Fl::run(); }
沒有留言:
張貼留言